2D Game Development with libGDX
Online Course
Udacity
This course explores how to use LibGDX to build 2D games that run anywhere, from web browsers to mobile devices. We start with simple drawings, and then turn to simple animations, physics, and user input handling. Finally, we create a full game, called Icicles, where icicles rain down from the top of the screen, and the player must dodge them using the arrow keys or by tilting their phone.
2D Game Development with libGDX
Course Topic
University, College, Institution
Course Language
Place of class
Online, self-paced (see curriculum for more information)
Degree
Certificate
2D Game Development with libGDX
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