Adding Rewards to your GamePlay with Unity

Online Course

Udemy
Adding Rewards to your GamePlay with Unity

What is the course about?

Adding Rewards to your GamePlay with Unity
The course Adding Rewards to your GamePlay with Unity is an online class provided by Udemy. It may be possible to receive a verified certification or use the course to prepare for a degree.

Develop a “Guitar Hero like” game with Unity 5.6. Part 3 : adding visual and audio “rewards” to the Game Play.

Course description
  • Adding Rewards to your GamePlay with Unity
  • Handle different score patterns.
  • Display scores in different ways.
  • Save HighScore locally.
  • Publish HighScores to LeaderBoards.
  • Add a Pseudo AI for “Auto Play” mode.
  • Being familiar with Unity Editor and MonoDevelop (or Visual Studio).
  • Being familiar with Unity C# basics (MonoBehaviour).
  • Having followed the Model-View-Controller and/or SOLID Design courses (optional).
  • 3 hours on-demand video
  • 1 article
  • 4 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Assignments
  • Fred Moreau

Prerequisites & Facts

Adding Rewards to your GamePlay with Unity

Course Topic

Development, Game Development, Unity

University, College, Institution

Udemy

Course Skill Level

Course Language

English

Place of class

Online, self-paced (see curriculum for more information)

Degree

Certificate

Degree & Cost

Adding Rewards to your GamePlay with Unity

To obtain a verified certificate from Udemy you have to finish this course or the latest version of it, if there is a new edition. The class may be free of charge, but there could be some cost to receive a verified certificate or to access the learning materials. The specifics of the course may have been changed, please consult the provider to get the latest quotes and news.
Udemy
Adding Rewards to your GamePlay with Unity
provided by Udemy

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School: Udemy
Topic: Development, Game Development, Unity