Learn the Real Time Strategy (RTS) genre, using Unreal Engine 4
Master key concepts and practical skills through structured learning modules. By completing this curriculum, you'll gain valuable expertise applicable to real-world scenarios.
The audience will learn how to implement an RTS-style free roaming cameraselecting non-playablecharacters (NPCs) through mouse input
Using basic Artificial Intelligence (AI) and Pathfinding to have selected NPCs move around a level
How to modify Navigation Mesh (Nav Mesh) data to be able to implement varied and interesting gameplay
How to add a second unit to the game,how to make a unit attack,how to create Destructible environments, and finally bring everything together with an RTS-style user interface using Unreal Motion Graphics (UMG).
This comprehensive Building an Unreal RTS Game: The Basics curriculum is designed to take you from foundational concepts to advanced implementation. Each module builds upon the previous, ensuring a structured learning path that maximizes knowledge retention and practical application.
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What you need before starting this Building an Unreal RTS Game: The Basics course:
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Course Instructor
Packt Publishing
Expert instructor with industry experience
Course Language
English
All materials in English
This online course offers comprehensive training with expert instruction, practical exercises, and a certificate of completion. Join thousands of students advancing their careers through quality online education.
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