Model and Texture a Radio Prop for Video Games Using 3ds Max

Online Course

Udemy
Model and Texture a Radio Prop for Video Games Using 3ds Max

What is the course about?

Model and Texture a Radio Prop for Video Games Using 3ds Max
The course Model and Texture a Radio Prop for Video Games Using 3ds Max is an online class provided by Udemy. It may be possible to receive a verified certification or use the course to prepare for a degree.

Learn to create a high-poly clock asset in 3ds Max, and learn to create the final low poly and textures!

Course description
  • Model and Texture a Radio Prop for Video Games Using 3ds Max
  • Learn the complete pipeline for making a game asset with today’s art standards in mind
  • Learn to model high poly and low poly game assets using 3ds Max
  • Learn UVW Unwrapping, Texturing, and rendering for game assets
  • Autodesk 3ds Max
  • Adobe Photoshop or a similar image editing program
  • 8.5 hours on-demand video
  • 5 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
  • 3dmotive LLC

Prerequisites & Facts

Model and Texture a Radio Prop for Video Games Using 3ds Max

Course Topic

Development, ECMAscript, Web Development

University, College, Institution

Udemy

Course Skill Level

Course Language

English

Place of class

Online, self-paced (see curriculum for more information)

Degree

Certificate

Degree & Cost

Model and Texture a Radio Prop for Video Games Using 3ds Max

To obtain a verified certificate from Udemy you have to finish this course or the latest version of it, if there is a new edition. The class may be free of charge, but there could be some cost to receive a verified certificate or to access the learning materials. The specifics of the course may have been changed, please consult the provider to get the latest quotes and news.
Udemy
Model and Texture a Radio Prop for Video Games Using 3ds Max
provided by Udemy

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School: Udemy
Topic: 3D & Animation, 3ds Max, Design