OOP, SOLID design & Profiling with Unity

Online Course

Udemy
OOP, SOLID design & Profiling with Unity

What is the course about?

OOP, SOLID design & Profiling with Unity
The course OOP, SOLID design & Profiling with Unity is an online class provided by Udemy. It may be possible to receive a verified certification or use the course to prepare for a degree.

Develop a “Guitar Hero like” game with Unity. Part 2 : Design & Architecture, making it SAFE, SIMPLE and FAST!

Course description
  • OOP, SOLID design & Profiling with Unity
  • Enjoy the benefits of proper Object Oriented Programming with Unity.
  • Take advantage of OOP fundamentals (Abstraction, Encapsulation, Inheritance and Polymorphism).
  • Apply SOLID Design Principles.
  • Take advantage of C# Events, Interfaces, Abstract and Generic Classes.
  • Use Eager or Lazy evaluation depending on the context.
  • Being familiar with Unity Editor and MonoDevelop (or Visual Studio).
  • Being familiar with Unity C# basics (MonoBehaviour).
  • Having followed the Model-View-Controller course (optional).
  • 1.5 hours on-demand video
  • 2 articles
  • 24 downloadable resources
  • 1 Practice Test
  • Full lifetime access
  • Access on mobile and TV
  • Fred Moreau

Prerequisites & Facts

OOP, SOLID design & Profiling with Unity

Course Topic

Health and Safety, Social Sciences

University, College, Institution

Udemy

Course Skill Level

Course Language

English

Place of class

Online, self-paced (see curriculum for more information)

Degree

Certificate

Degree & Cost

OOP, SOLID design & Profiling with Unity

To obtain a verified certificate from Udemy you have to finish this course or the latest version of it, if there is a new edition. The class may be free of charge, but there could be some cost to receive a verified certificate or to access the learning materials. The specifics of the course may have been changed, please consult the provider to get the latest quotes and news.
Udemy
OOP, SOLID design & Profiling with Unity
provided by Udemy

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School: Udemy
Topic: Development, Game Development, Object Oriented Programming