Video Game Asset Modelling and Texturing Complete Pipeline

Online Course

Udemy
Video Game Asset Modelling and Texturing Complete Pipeline

What is the course about?

Video Game Asset Modelling and Texturing Complete Pipeline
The course Video Game Asset Modelling and Texturing Complete Pipeline is an online class provided by Udemy. It may be possible to receive a verified certification or use the course to prepare for a degree.

3D Modelling and PBR Texturing using 3ds Max, Zbrush, Maya, Substance Painter, complete game asset creation workflow.

Course description
  • Video Game Asset Modelling and Texturing Complete Pipeline
  • Game Asset base Mesh Creation
  • Sculpting in Zbrush
  • Retopology in Maya
  • Texturing in Substance Painter
  • Rendering in Marmoset Toolbag
  • No
  • 4 hours on-demand video
  • 7 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
  • Midhunraj Vr

Prerequisites & Facts

Video Game Asset Modelling and Texturing Complete Pipeline

Course Topic

3D Modeling, IT & Software

University, College, Institution

Udemy

Course Skill Level

Course Language

English

Place of class

Online, self-paced (see curriculum for more information)

Degree

Certificate

Degree & Cost

Video Game Asset Modelling and Texturing Complete Pipeline

To obtain a verified certificate from Udemy you have to finish this course or the latest version of it, if there is a new edition. The class may be free of charge, but there could be some cost to receive a verified certificate or to access the learning materials. The specifics of the course may have been changed, please consult the provider to get the latest quotes and news.
Udemy
Video Game Asset Modelling and Texturing Complete Pipeline
provided by Udemy

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School: Udemy
Topic: 3D Modeling, IT & Software