This course explores how to use LibGDX to build 2D games that run anywhere, from web browsers to mobile devices. We start with simple drawings, and then turn to simple animations, physics, and user input handling. Finally, we create a full game, called Icicles, where icicles rain down from the top of the screen, and the player must dodge them using the arrow keys or by tilting their phone.
Master key concepts and practical skills through structured learning modules. By completing this curriculum, you'll gain valuable expertise applicable to real-world scenarios.
Building Cross Platform Mobile Games
This comprehensive 2D Game Development with libGDX curriculum is designed to take you from foundational concepts to advanced implementation. Each module builds upon the previous, ensuring a structured learning path that maximizes knowledge retention and practical application.
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What you need before starting this 2D Game Development with libGDX course:
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Everything you need to know about this online course, from duration to certification
Course Instructor
Growing Icicles
Expert instructor with industry experience
Difficulty Level
Intermediate
Some foundational knowledge required
Subject Category
Programming, Computer Science
Part of our Programming, Computer Science curriculum
Course Language
English
All materials in English
This online course offers comprehensive training with expert instruction, practical exercises, and a certificate of completion. Join thousands of students advancing their careers through quality online education.
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