Android HyperCasual Development Masterclass in Unity

Online Course

Udemy
Android HyperCasual Development Masterclass in Unity

What is the course about?

Android HyperCasual Development Masterclass in Unity
The course Android HyperCasual Development Masterclass in Unity is an online class provided by Udemy. It may be possible to receive a verified certification or use the course to prepare for a degree.

Master The Fundamental Basics Of 2D Game Creation To Make A Hyper Casual Mobile game!

Course description
  • Android HyperCasual Development Masterclass in Unity
  • Learn C#: A powerful Object-Orientated programming language well suited for games design.
  • How to set up a Save System for Unlockables even after restarting the game.
  • How to integrate the Google AdMob SDK into their game.
  • How to approach SFX and BGM cohesively.
  • To become well adapted to the Unity Game Engine
  • A Basic understanding of Unity (The layout of the engine)
  • A good attitude!
  • To be enthusiastic about Games and Development
  • 3.5 hours on-demand video
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
  • Jordan Grant-Hall

Prerequisites & Facts

Android HyperCasual Development Masterclass in Unity

Course Topic

Design, Game Design, Unity

University, College, Institution

Udemy

Course Skill Level

Course Language

English

Place of class

Online, self-paced (see curriculum for more information)

Degree

Certificate

Degree & Cost

Android HyperCasual Development Masterclass in Unity

To obtain a verified certificate from Udemy you have to finish this course or the latest version of it, if there is a new edition. The class may be free of charge, but there could be some cost to receive a verified certificate or to access the learning materials. The specifics of the course may have been changed, please consult the provider to get the latest quotes and news.
Udemy
Android HyperCasual Development Masterclass in Unity
provided by Udemy

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School: Udemy
Topic: Design, Game Design, Unity