Baking Normal and AO Maps for Games with 3ds Max

Online Course

Udemy
Baking Normal and AO Maps for Games with 3ds Max

What is the course about?

Baking Normal and AO Maps for Games with 3ds Max
The course Baking Normal and AO Maps for Games with 3ds Max is an online class provided by Udemy. It may be possible to receive a verified certification or use the course to prepare for a degree.

Learn the pro tips and tricks to render perfect normal and AO maps in 3ds Max – faster and without errors every time!

Course description
  • Baking Normal and AO Maps for Games with 3ds Max
  • Learn to bake flawless normal maps and ambient occlusion maps
  • Learn tips and tricks to speed up your rendering pipeline and methods for baking high-to-low meshes
  • Autodesk's 3ds Max – but many of the course principles apply to other 3d packages as well
  • 41 mins on-demand video
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
  • 3dmotive LLC

Prerequisites & Facts

Baking Normal and AO Maps for Games with 3ds Max

Course Topic

3D & Animation, 3ds Max, Design

University, College, Institution

Udemy

Course Skill Level

Course Language

English

Place of class

Online, self-paced (see curriculum for more information)

Degree

Certificate

Degree & Cost

Baking Normal and AO Maps for Games with 3ds Max

To obtain a verified certificate from Udemy you have to finish this course or the latest version of it, if there is a new edition. The class may be free of charge, but there could be some cost to receive a verified certificate or to access the learning materials. The specifics of the course may have been changed, please consult the provider to get the latest quotes and news.
Udemy
Baking Normal and AO Maps for Games with 3ds Max
provided by Udemy

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School: Udemy
Topic: 3D & Animation, 3ds Max, Design