Blender 2.81 and Unity - Sci-Fi Hallway Game Asset Creation

Online Course

Udemy
Blender 2.81 and Unity – Sci-Fi Hallway Game Asset Creation

What is the course about?

Blender 2.81 and Unity – Sci-Fi Hallway Game Asset Creation
The course Blender 2.81 and Unity – Sci-Fi Hallway Game Asset Creation is an online class provided by Udemy. It may be possible to receive a verified certification or use the course to prepare for a degree.

Learn 3D Game Asset Creation – Well Explained – Not Rushed – Easy To Catch Up – Dedicated Support – Beginner Friendly

Course description
  • Blender 2.81 and Unity – Sci-Fi Hallway Game Asset Creation
  • Blender: High Poly 3D Modeling
  • Blender: Low Poly 3D Modeling
  • Blender: UV Unwrapping
  • Blender: PBR Material Creation
  • Blender: Emission Light Setup
  • Computer capable of running Blender 2.81 or beyond
  • Blender 2.81 or beyond installed
  • Blender basic skills (atleast navigating in 3D Viewport)
  • Unity 2019.2.19f1 installed
  • 5.5 hours on-demand video
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
  • Merlin Peppler

Prerequisites & Facts

Blender 2.81 and Unity – Sci-Fi Hallway Game Asset Creation

Course Topic

Development, ECMAscript, Web Development

University, College, Institution

Udemy

Course Skill Level

Course Language

English

Place of class

Online, self-paced (see curriculum for more information)

Degree

Certificate

Degree & Cost

Blender 2.81 and Unity – Sci-Fi Hallway Game Asset Creation

To obtain a verified certificate from Udemy you have to finish this course or the latest version of it, if there is a new edition. The class may be free of charge, but there could be some cost to receive a verified certificate or to access the learning materials. The specifics of the course may have been changed, please consult the provider to get the latest quotes and news.
Udemy
Blender 2.81 and Unity – Sci-Fi Hallway Game Asset Creation
provided by Udemy

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School: Udemy
Topic: Design, Game Asset, Game Design