Complete Unity® guide: make an action shooter from scratch!

Online Course

Udemy
Complete Unity® guide: make an action shooter from scratch!

What is the course about?

Complete Unity® guide: make an action shooter from scratch!
The course Complete Unity® guide: make an action shooter from scratch! is an online class provided by Udemy. It may be possible to receive a verified certification or use the course to prepare for a degree.

Our experienced instructors Kevin Liao & Glauco Pires explain everything from a beginner level. No experience necessary!

Course description
  • Complete Unity® guide: make an action shooter from scratch!
  • Build a platform shooter game in Unity®.
  • Learn the fundamentals of game design.
  • Create artwork in MagicaVoxel and Photoshop.
  • Code in C#.
  • Unity® 2017.1.0f3 (for game set-up and coding)
  • MagicaVoxel and Adobe Photoshop CC 2015.5 (for creating art)
  • This course was recorded on a Mac computer, but you can use a PC.
  • 23 hours on-demand video
  • 5 articles
  • 3 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
  • Mammoth Interactive

Prerequisites & Facts

Complete Unity® guide: make an action shooter from scratch!

Course Topic

Development, Game Art, Game Development

University, College, Institution

Udemy

Course Skill Level

Course Language

English

Place of class

Online, self-paced (see curriculum for more information)

Degree

Certificate

Degree & Cost

Complete Unity® guide: make an action shooter from scratch!

To obtain a verified certificate from Udemy you have to finish this course or the latest version of it, if there is a new edition. The class may be free of charge, but there could be some cost to receive a verified certificate or to access the learning materials. The specifics of the course may have been changed, please consult the provider to get the latest quotes and news.
Udemy
Complete Unity® guide: make an action shooter from scratch!
provided by Udemy

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School: Udemy
Topic: Development, Game Art, Game Development