How to Program Games: Tile Classics in JS for HTML5 Canvas

Online Course

Udemy
How to Program Games: Tile Classics in JS for HTML5 Canvas

What is the course about?

How to Program Games: Tile Classics in JS for HTML5 Canvas
The course How to Program Games: Tile Classics in JS for HTML5 Canvas is an online class provided by Udemy. It may be possible to receive a verified certification or use the course to prepare for a degree.

Learn to code tile-based worlds and related core gameplay for genres like arcade, overhead racing, and puzzle adventure.

Course description
  • How to Program Games: Tile Classics in JS for HTML5 Canvas
  • Create, display, and play with a 2D tile world that supports optimized collision (a central concept for generations of games in a variety of genres!)
  • Program games in JavaScript for HTML5 Canvas without using any external libraries or plug-ins
  • Create, load, display, and rotate image graphics in games
  • Break game code into multiple files to better manage large projects
  • Define a class and use it to create multiple instances of gameplay objects in unique positions (note: only using the very basic first concept of object-oriented programming, it doesn’t dive deep into that rabbit hole)
  • Any plain text editor like Notepad will do, however one which supports features for programmers such as multiple file tabs, code highlighting, line numbers, and smart/auto-indentation can be handy for later phases as the code grows in length (Notepad++ is free for Windows, TextWrangler for Mac, or Sublime Text 2 which I use has a fully functional free trial for either)
  • Any common web browser should work fine, although I use Google Chrome (free) so you may prefer that one just to see on your side exactly how it shows up in the videos
  • To follow along the few steps for drawing art you’ll need a program that lets you draw and save images with transparency. I use a slightly older version of Photoshop, although free alternatives exist and the steps are similar. I also attach all art files that I create, so if you prefer to only focus on the coding steps you can download the images that I create in the videos.
  • 5 hours on-demand video
  • 147 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
  • Chris DeLeon

Prerequisites & Facts

How to Program Games: Tile Classics in JS for HTML5 Canvas

Course Topic

Development, Game Development, Game Development Fundamentals

University, College, Institution

Udemy

Course Skill Level

Course Language

English

Place of class

Online, self-paced (see curriculum for more information)

Degree

Certificate

Degree & Cost

How to Program Games: Tile Classics in JS for HTML5 Canvas

To obtain a verified certificate from Udemy you have to finish this course or the latest version of it, if there is a new edition. The class may be free of charge, but there could be some cost to receive a verified certificate or to access the learning materials. The specifics of the course may have been changed, please consult the provider to get the latest quotes and news.
Udemy
How to Program Games: Tile Classics in JS for HTML5 Canvas
provided by Udemy

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School: Udemy
Topic: Development, Game Development, Game Development Fundamentals