3D Modeling in Maya for Beginners
Perfect introduction to digital arts & design for beginners starting their learning journey.
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Who This Course Is For
About This Course
Autodesk Maya is one of the most popular packages for 3D modeling and more. In this course, we will learn how to work with this amazing program from scratch. It is crucial to have the opportunity to acquire knowledge in a sequential manner when diving into 3D modeling.
Gradually learning about basic concepts, primitives, the interface, and more can save a lot of time compared to learning solely from platforms like YouTube. As someone who is self-taught and started with books and videos, I definitely understand this. This course is designed for beginner 3D modelers and focuses on a step-by-step breakdown of the interface, essential concepts, and tools in the program.
We will cover and explore:Project creationEssential setup for workingInterfaceNavigation and orthographic viewsGrid and primitive settingsWorking with the Channel BoxTransformation propertiesResetting transformation propertiesBasic tools and their settings (Move, Rotate, Scale)Working with object pivotsGroupingDuplicationBasic render settingsArray creationWorking with curves and NURBS surfacesViewport settingsPolygonal object componentsVarious selection techniquesAll modeling tools and their settings (bevel, extrude, bridge, target weld, etc. )Understanding double vertices and normalsCleaning up the modelHistory and its usageSoft and hard edges and object shadingSnappingQuad drawAfter that, we will have numerous practice exercises:SnowmanSpiral and regular staircaseRotundaElephantAmmo box for gamesButtonKatanaCar tireAll of this knowledge will help you overcome the challenges of entering the 3D modeling profession and provide you with diverse practice using interesting techniques that you can later apply to your own projects.
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