Getting Digital

3D Modeling in Maya for Beginners

Perfect introduction to digital arts & design for beginners starting their learning journey.

Online Course
Self-paced learning
Flexible Schedule
Learn at your pace
Expert Instructor
Industry professional
Certificate
Upon completion
What You'll Learn
Get started with digital arts & design from absolute basics
Understand core concepts and terminology
Master the fundamentals of digital arts & design
Apply best practices and industry standards

Skills you'll gain:

Professional SkillsBest PracticesIndustry Standards
Prerequisites & Target Audience

Skill Level

BeginnerPerfect for those new to the subject

Requirements

No prior experience required
Basic computer literacy
Willingness to learn and practice
Access to a computer with internet connection

Who This Course Is For

Anyone interested in learning digital arts & design
Career changers looking to enter the field
Students wanting to expand their skill set
Professionals seeking to understand the basics
Course Information

About This Course

Autodesk Maya is one of the most popular packages for 3D modeling and more. In this course, we will learn how to work with this amazing program from scratch. It is crucial to have the opportunity to acquire knowledge in a sequential manner when diving into 3D modeling.

Gradually learning about basic concepts, primitives, the interface, and more can save a lot of time compared to learning solely from platforms like YouTube. As someone who is self-taught and started with books and videos, I definitely understand this. This course is designed for beginner 3D modelers and focuses on a step-by-step breakdown of the interface, essential concepts, and tools in the program.

We will cover and explore:Project creationEssential setup for workingInterfaceNavigation and orthographic viewsGrid and primitive settingsWorking with the Channel BoxTransformation propertiesResetting transformation propertiesBasic tools and their settings (Move, Rotate, Scale)Working with object pivotsGroupingDuplicationBasic render settingsArray creationWorking with curves and NURBS surfacesViewport settingsPolygonal object componentsVarious selection techniquesAll modeling tools and their settings (bevel, extrude, bridge, target weld, etc. )Understanding double vertices and normalsCleaning up the modelHistory and its usageSoft and hard edges and object shadingSnappingQuad drawAfter that, we will have numerous practice exercises:SnowmanSpiral and regular staircaseRotundaElephantAmmo box for gamesButtonKatanaCar tireAll of this knowledge will help you overcome the challenges of entering the 3D modeling profession and provide you with diverse practice using interesting techniques that you can later apply to your own projects.

Provider
Udemy
Estimated Duration
8-15 hours
Language
English
Category
Creative Arts & Media

Topics Covered

Digital Arts & DesignBeginner Friendly

Course Details

Format
Online, Self-Paced
Access
Lifetime
Certificate
Upon Completion
Support
Q&A Forum
Course Details
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This course includes:

Lifetime access to course content
Access on mobile and desktop
Certificate of completion
Downloadable resources

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