Getting Digital

Blender 3D Modeling for Games - COMPLETE WORKFLOW

Master digital arts & design from fundamentals to advanced concepts with this comprehensive course.

Online Course
Self-paced learning
Flexible Schedule
Learn at your pace
Expert Instructor
Industry professional
Certificate
Upon completion
What You'll Learn
Master the fundamentals of digital arts & design
Apply best practices and industry standards
Build practical projects to demonstrate your skills
Understand advanced concepts and techniques

Skills you'll gain:

Professional SkillsBest PracticesIndustry Standards
Prerequisites & Target Audience

Skill Level

IntermediateSome prior knowledge recommended

Requirements

Basic understanding of digital arts & design
Enthusiasm to learn
Access to necessary software/tools
Commitment to practice

Who This Course Is For

Professionals working in digital arts & design
Students and career changers
Freelancers and consultants
Anyone looking to improve their skills
Course Information

About This Course

This course contains the use of artificial intelligence. Welcome to the 3D Modeling for Video Games: COMPLETE WORKFLOW 2025 course. In this course, you'll learn how to model, UV map, paint, and texture 3D assets for video games from scratch and export them for use in engines like Unity.

Blender is one of the most powerful tools in the market, and it's completely free. This course will show you how to leverage all its modules to create professional-quality game assets. The course is divided into 7 main sections:Blocking & Detail Modeling: You'll start with references, build volume blocks, and then model all final details of the tank and its accessories.

Optimization: Clean and optimize geometry for best performance, reducing polygon count and preparing for export. UV Mapping: Unwrap all model parts and prepare a clean, optimized UV layout for texturing. Texturing & Painting: Work inside Blender's 2D/3D painting module.

Create base colors, occlusion maps, hand-painted alphas, and stencil textures. Shader Graph: Learn to build and tweak materials using Blender's powerful node-based shader editor. Exporting for Game Engines: Final export with baked textures, and importing into Unity and Unreal Engine for game use.

Provider
Udemy
Estimated Duration
20-40 hours
Language
English
Category
Creative Arts & Media

Topics Covered

Digital Arts & DesignComplete Course

Course Details

Format
Online, Self-Paced
Access
Lifetime
Certificate
Upon Completion
Support
Q&A Forum
Course Details
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This course includes:

Lifetime access to course content
Access on mobile and desktop
Certificate of completion
Downloadable resources

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