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Getting Digital

Blender for Game Art

Develop essential game development skills with expert instruction and practical examples.

Online Course
Self-paced learning
Flexible Schedule
Learn at your pace
Expert Instructor
Industry professional
Certificate
Upon completion

What You'll Learn

Master the fundamentals of game development
Apply best practices and industry standards
Build practical projects to demonstrate your skills
Understand advanced concepts and techniques

Skills you'll gain:

Professional SkillsBest PracticesIndustry Standards

Prerequisites & Target Audience

Skill Level

IntermediateSome prior knowledge recommended

Requirements

Basic understanding of game development
Enthusiasm to learn
Access to necessary software/tools
Commitment to practice

Who This Course Is For

Professionals working in game development
Students and career changers
Freelancers and consultants
Anyone looking to improve their skills

Course Information

About This Course

This Blender for Game Art Course was designed to teach anyone using Blender a typical pipeline and workflow that you may see at a gaming studio. We start off by learning how to 3D model a modular set using Blender, then UV Unwrap and Layout, for Texturing inside of Substance Painter. Shortly after texturing, we import our 3d models and textures into Unreal Engine 5.

After creating materials we begin lighting our environment, add decals for dirt, blood, and particles for fire, smoke, and dust. This is one of the most informative and hands on course out and you will learn things that will help build an impressive portfolio. I've worked in the gaming Industry for the last 5 years and I've picked up workflows that make this pipeline efficient and fun.

UE5 is the latest game engine that studios will want artist to know, and by taking this course will ensure that you're familiar with the UI, and most elements, to be able to handle almost any task. The reason why I chose to add Substance Painter into the workflow is because it's the industry standard texturing program, and I will prepare you for being able to procedurally texture or hand-paint any UV'd 3dmodel or asset. So If this sounds like something you'd be interested in.

…I'll see you on the inside.

Provider
Udemy
Estimated Duration
10-20 hours
Language
English
Category
Technology & Programming

Topics Covered

Game Development

Course Details

Format
Online, Self-Paced
Access
Lifetime
Certificate
Upon Completion
Support
Q&A Forum

Course Details

Ready to get started?

View pricing and check out the reviews. See what other learners had to say about the course.

$44.99

list price when the catalogue was read (2026-07-07); Udemy sale prices run lower

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This course includes:

Lifetime access to course content
Access on mobile and desktop
Certificate of completion
Downloadable resources

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Where this course fits

Wider context: the fields we cover, the glossary and certification exams, all written by us rather than pulled from a provider feed.