Getting Digital

Blender4-Animation-Bases

Develop essential digital arts & design skills with expert instruction and practical examples.

Online Course
Self-paced learning
Flexible Schedule
Learn at your pace
Expert Instructor
Industry professional
Certificate
Upon completion
What You'll Learn
Master the fundamentals of digital arts & design
Apply best practices and industry standards
Build practical projects to demonstrate your skills
Understand advanced concepts and techniques

Skills you'll gain:

Professional SkillsBest PracticesIndustry Standards
Prerequisites & Target Audience

Skill Level

IntermediateSome prior knowledge recommended

Requirements

Basic understanding of digital arts & design
Enthusiasm to learn
Access to necessary software/tools
Commitment to practice

Who This Course Is For

Professionals working in digital arts & design
Students and career changers
Freelancers and consultants
Anyone looking to improve their skills
Course Information

About This Course

Bonjour,Dans la continuité de l'apprentissage des primitives sur Blender, on va se pencher cette fois-ci sur la gestion de l'animation. Il y a tellement de choses que l'on peut faire avec ce superbe logiciel. Attention, cette formation n'est pas pour un(e) débutant(e), vous devez avoir au préalable des notions de base sur Blender.

Si ce n'est pas le cas, vous pouvez regarder la formation sur Blender 3. 5 les bases. Avant d'attaquer la gestion de la primitive de type Armature, il est important de passer par l'étape d'animation.

Nous verrons comment insérer des clés, avoir un bon aperçu de la timeline, comprendre comment faire suivre un objet sur une courbe et bien plus encore. L'animation pourra aussi se faire sur la gestion du module Geometry Nodes. Au final, on apprendra à mettre en place un personnage qui suit une courbe tout en mangeant des fruits.

Cerise sur le gâteau, je vous apprendrai comment insérer des musiques et des effets grâce au module Video EditingMais alors, qu'allez-vous apprendre dans cette formation qui je rappelle est le premier atelier. Nous apprendrons les bases de l'animation. Un aperçu sur l'outil que l'on nomme TimeLine (ligne de temps).

Provider
Udemy
Estimated Duration
10-20 hours
Language
English
Category
Creative Arts & Media

Topics Covered

Digital Arts & Design

Course Details

Format
Online, Self-Paced
Access
Lifetime
Certificate
Upon Completion
Support
Q&A Forum
Course Details
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This course includes:

Lifetime access to course content
Access on mobile and desktop
Certificate of completion
Downloadable resources

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