Develop essential mathematics skills with expert instruction and practical examples.
Hey There. Before reading this description, go have a look at the presentation video. You will have a pretty good understanding of what you'll be able to achieve after taking the course:).
Can you spot all of the things you will learn . If not, let me help you a bit. We are going to start with the basics, constantly moving the player to the right, in a precise manner.
Then we will make it jump. After that, it will rotate it in a smooth way, we will use a Tweening Library for that. We will test the physics with different world elements to make sure we get the behavior that we want.
For the terrain, we will use Unity's powerful Tilemap system. We will actually have multiple tilemaps, depending on the nature of the objects we have. We will then add a reset system, to bring the player back if he hits an obstacle.
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