Game Asset Modeling - The SciFi Pistol Workflow
Develop essential digital arts & design skills with expert instruction and practical examples.
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About This Course
In this intermediate course, Galen Davis takes us through the full workflow process of creating this SciFi Pistol from start to finish. We'll be covering the modeling workflow, approach the high poly process, as well as baking, texturing, and presenting the weapon inside of Marmoset. About the Instructor: Galen Davis is an Environment Artist currently living and working in Southern California.
He is contributing to several AAA titles and is experienced in Next Generation Pipelines. Games and art are his absolute passion.
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