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Geometry Nodes in Blender 4: Create Complex 3D Models

Develop essential mathematics skills with expert instruction and practical examples.

Online Course
Self-paced learning
Flexible Schedule
Learn at your pace
Expert Instructor
Industry professional
Certificate
Upon completion
What You'll Learn
Master the fundamentals of mathematics
Apply best practices and industry standards
Build practical projects to demonstrate your skills
Understand advanced concepts and techniques

Skills you'll gain:

Professional SkillsBest PracticesIndustry Standards
Prerequisites & Target Audience

Skill Level

IntermediateSome prior knowledge recommended

Requirements

Basic understanding of mathematics
Enthusiasm to learn
Access to necessary software/tools
Commitment to practice

Who This Course Is For

Professionals working in mathematics
Students and career changers
Freelancers and consultants
Anyone looking to improve their skills
Course Information

About This Course

Ready to learn a powerful new tool for non-destructive, procedural modelling. Geometry Nodes allows to you create complex 3D models procedurally, so you can create models that may be difficult or time-consuming using traditional modelling. The non-destructive aspect of Geometry Nodes means changes can be made to your models and node trees without having to start from scratch.

Dependencies can be built into node trees that will automatically take into account other changes in your scene. Geometry Nodes is flexible and efficient, allowing you to save all or portions of individual node trees to re-use later and save precious time. By creating node trees by visually connecting different nodes, Blender users can gain a greater understanding of the processes of procedural modelling.

Learn the core concepts used in Geometry Nodes; data types, boolean math for selection, fields and attributes etc. Discover how to manipulate geometry, meshes and curves directly in the Geometry Node editor while learning about the most vital nodes and workflows. Create a Modifer that can be used to populate any mesh with a low-poly forest, complete with trees, rocks, bushes and grass.

Use curves to create your own objects that can be used in your scenes, from simple blades of grass and leaves, fencing that follows terrain automatically, and finally a stylised tree generator. So if you want to learn a powerful new tool for non-destructive, procedural modelling and create your own modifiers, operators and mesh editing tools this is the course for you. You'll need a basic knowledge of Blender and the ability to run Blender 4.

Provider
Udemy
Estimated Duration
10-20 hours
Language
English
Category
Science & Academia

Topics Covered

MathematicsNode

Course Details

Format
Online, Self-Paced
Access
Lifetime
Certificate
Upon Completion
Support
Q&A Forum
Course Details
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This course includes:

Lifetime access to course content
Access on mobile and desktop
Certificate of completion
Downloadable resources

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