How to Kickstart & Grow Your Art Career In The Game Industry
Develop essential digital arts & design skills with expert instruction and practical examples.
Skills you'll gain:
Skill Level
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Who This Course Is For
About This Course
In this course we will guide you on how to develop and target your work for the game art industry and the best practices to create a strong portfolio efficiently that will get you noticed by art directors and head recruiters. This course specifically focuses on landing your first job in the game industry. There are also tips for intermediate artists looking to improve their chances at landing interviews, and provides insight to 3 specific artist roles in the ever increasing competitive gaming industry job market.
This course is aimed at:* Beginners ideally who already have some 2d/3d work * Students who have graduated but have not yet been secured their first job* Career changes with 2D/3D experience in a different creative fieldWe focus on three main roles:3D Character Modeler (console/mobile)3D Animator (console/mobile)Generalist 2D 3D artist for mobileEach section is split into 3 sectionsLearning skillsConstructingTargetingWe'll go through project ideas, how to stay motivated, common mistakes often made to avoid being passed on during the selection process, and best practices when applying for jobs. This collaboration is between Game Art Co and Class Creatives. So let's get started on your path to the industry please check out the videos below.
About your Instructors:Game Art Co Founded by Nick Sweetman is a collective of game artists based in Helsinki, Finland. Finland is considered a super power in the mobile gaming industry. Passionate about teaching we want all our students to succeed on their chosen learning path.
We have trained over 20,000 students on Udemy. Our courses are practical and focus on the essential core skills and workflow needed by an industry game artist. Our learning content is designed to be inspiring, effective & efficient.
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