Getting Digital

Intro to 3d Modeling Using Blender

Perfect introduction to digital arts & design for beginners starting their learning journey.

Online Course
Self-paced learning
Flexible Schedule
Learn at your pace
Expert Instructor
Industry professional
Certificate
Upon completion
What You'll Learn
Get started with digital arts & design from absolute basics
Understand core concepts and terminology
Master the fundamentals of digital arts & design
Apply best practices and industry standards

Skills you'll gain:

Professional SkillsBest PracticesIndustry Standards
Prerequisites & Target Audience

Skill Level

BeginnerPerfect for those new to the subject

Requirements

No prior experience required
Basic computer literacy
Willingness to learn and practice
Access to a computer with internet connection

Who This Course Is For

Anyone interested in learning digital arts & design
Career changers looking to enter the field
Students wanting to expand their skill set
Professionals seeking to understand the basics
Course Information

About This Course

In this course, instructor Alan Thorn gives a comprehensive introduction to Blender for Game Artists. Here, Alan will show you how to get up and running in Blender for creating animated in-game models even if you're a complete newbie. In the earlier volumes, you will be learning a range of topics that include: Blender (and 3d software) basics, primitive creation, 3D space coordinates, loading in reference material, and basic mesh manipulation.

By the end of the course, you'll start to feel like a game-art pro as you begin to learn and understand the concepts of UV unwrapping for textures, asset rigging for animation, animation creation, mesh exporting, and game integration as you add your asset to Unity. If you've ever wanted to learn 3d from the ground up with a completely free software, this course is for you. (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.

) More about the Instructor: Alan Thorn is a freelance game developer and author with over 12 years of industry experience. He is the founder of London-based game studio, Wax Lyrical Games, and is the creator of award-winning adventure game Baron Wittard: Nemesis of Ragnarok. He has worked freelance on over 500 projects worldwide including games, simulators, kiosks, and augmented reality software for game studios, museums and theme parks.

He has spoken on game development at universities throughout the UK, and is the author of nine books on game development, including Teach Yourself Games Programming, Unity 4 Fundamentals and the highly popular UDK Game Development.

Provider
Udemy
Estimated Duration
8-15 hours
Language
English
Category
Creative Arts & Media

Topics Covered

Digital Arts & DesignBeginner Friendly

Course Details

Format
Online, Self-Paced
Access
Lifetime
Certificate
Upon Completion
Support
Q&A Forum
Course Details
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This course includes:

Lifetime access to course content
Access on mobile and desktop
Certificate of completion
Downloadable resources

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