Getting Digital

Learn Stylized Game Art Creation: Blender and Painter

Develop essential digital arts & design skills with expert instruction and practical examples.

Online Course
Self-paced learning
Flexible Schedule
Learn at your pace
Expert Instructor
Industry professional
Certificate
Upon completion
What You'll Learn
Master the fundamentals of digital arts & design
Apply best practices and industry standards
Build practical projects to demonstrate your skills
Understand advanced concepts and techniques

Skills you'll gain:

Professional SkillsBest PracticesIndustry Standards
Prerequisites & Target Audience

Skill Level

IntermediateSome prior knowledge recommended

Requirements

Basic understanding of digital arts & design
Enthusiasm to learn
Access to necessary software/tools
Commitment to practice

Who This Course Is For

Professionals working in digital arts & design
Students and career changers
Freelancers and consultants
Anyone looking to improve their skills
Course Information

About This Course

IntroductionWant to make beautiful game ready stylized props. Blender is slowly being adopted by big companies such as Ubisoft and EA as well as many up and coming indie studios as their main software of choice to make game art. While the software is impressive with many features and affordability, the documentation for a game art workflow in blender is still scarce, I hope to bring the necessary information and techniques you help you transition or start making game assets with blenderLearn all the necessary tools and tips to create game ready assets while creating 2 stylized projects from scratch.

The goal of this course is to bridge the gap to create game art with more affordable software but still keeping industry standard workflows. For the best experience, the entire project takes a hands on approach to learning and you build all the assets from scratch. The source files are also provided for reference and study.

What you will Learn3D Modeling in BlenderStylized Sculpting in BlenderGame asset optimizations and UV UnwrappingBaking proper texture maps like Normal, Curvature and OcclusionStylized Texturing in PainterLighting and rendering in BlenderCompositingExporting to Unity and Unreal EngineFinishing 2 projects from scratch. Who is Course for. Beginner users who want to create unique game propsMore intermediate users who are struggling with the game art workflow.

Provider
Udemy
Estimated Duration
10-20 hours
Language
English
Category
Creative Arts & Media

Topics Covered

Digital Arts & Design

Course Details

Format
Online, Self-Paced
Access
Lifetime
Certificate
Upon Completion
Support
Q&A Forum
Course Details
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This course includes:

Lifetime access to course content
Access on mobile and desktop
Certificate of completion
Downloadable resources

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