Low Poly Modeling - Learn Low-Poly 3D Modeling & Texturing
Develop essential digital arts & design skills with expert instruction and practical examples.
Skills you'll gain:
Skill Level
Requirements
Who This Course Is For
About This Course
New lesson "Introduction To Polygon Primitives & Components" added Now creating high quality low poly 3D game assets for your games is easy & interesting with this tutorial for beginners and developers. Learn the basic concepts, process and tools that you will need to create 3D game assets ( 3D Modeling) with popular applications Maya and Photoshop. Autodesk Maya's User Interface, Navigation Tools, Maya tricks and tips.
3D Low Poly Game Modeling Workflows (Modeling, Optimization, Unwrapping UVs, Materials)Creating a low poly house office modelAdding Detail shading to textures in Adobe PhotoshopCreating Isometric camera and render model then export in PNG for Board games Develop Your Game Modelling & Texturing Skills to The Highest Standard through this tutorial Understand game assets design in both conceptual and practical terms. Model a house or office building in Maya and create texture through Photoshop and give a depth to model though shading with limited polygon budget. Maya and Photoshop are mostly used applications for games assets modelling by game designers all over the world.
However you can use other applications but process will be same. You will have deep understanding how to model game assets like house, well, building, and game environment. This tutorial will resolve some common following issues in game props modelling; How to make low poly 3D house models.
How to optimize game model. How to reduce polycount. How to unwrap UVs.
Topics Covered
Course Details
View pricing and check out the reviews. See what other learners had to say about the course.
This course includes:
Not sure if this is right for you?
Browse More Digital Arts & Design CoursesContinue Your Learning Journey
Explore more Digital Arts & Design courses to deepen your skills and advance your expertise.