Getting Digital

Rigging a Character in After Effects for Animation

Develop essential digital arts & design skills with expert instruction and practical examples.

Online Course
Self-paced learning
Flexible Schedule
Learn at your pace
Expert Instructor
Industry professional
Certificate
Upon completion
What You'll Learn
Master the fundamentals of digital arts & design
Apply best practices and industry standards
Build practical projects to demonstrate your skills
Understand advanced concepts and techniques

Skills you'll gain:

Professional SkillsBest PracticesIndustry Standards
Prerequisites & Target Audience

Skill Level

IntermediateSome prior knowledge recommended

Requirements

Basic understanding of digital arts & design
Enthusiasm to learn
Access to necessary software/tools
Commitment to practice

Who This Course Is For

Professionals working in digital arts & design
Students and career changers
Freelancers and consultants
Anyone looking to improve their skills
Course Information

About This Course

Ok, so you prepared a character in illustrator and you want to animate it inside after effects. The problem is that you have to put every single piece of the body in a new position and that can be very tedious. Even for simple movements, like weaving good bye to a friend.

You need to do a bunch of clicks and repositioning each single part. Well, there is a faster way to do it. You can connect each part of the body, so you can move it easily, with just a few clicks and drags.

And if you need to change the hand, you don't have to disappear the hand, and reappear another one, no. You can set a rig with replacement animation, and just by moving a switch layer you can easily change to any version of the hand you want. In this course, you will learn: How to rig a character inside after effects.

How to set forward kinematics: So you can move your character easily, without having do draw each frameHow to set up inverse kinematics: An advanced mathematical formula that lets you control your character easily, and all done automatically without you having to scratch your head figuring out any formula. The clear difference between Forward Kinematics, and Inverse Kinematics, two concepts that a lot of animators are not familiar with. How to set up replacement animation: A technique in which you can change for example, the mouth of your character, to express different phonemes, so then, you can add some lip sync.

Provider
Udemy
Estimated Duration
10-20 hours
Language
English
Category
Creative Arts & Media

Topics Covered

Digital Arts & Design

Course Details

Format
Online, Self-Paced
Access
Lifetime
Certificate
Upon Completion
Support
Q&A Forum
Course Details
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This course includes:

Lifetime access to course content
Access on mobile and desktop
Certificate of completion
Downloadable resources

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