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All LevelsUdemy2 hours on-demand videoEnglish

Unity 5: Lighting Fundamentals

This course takes a look and new and existing lighting features in "Unity 5" from the perspective of a novice student.

Taught by Jesse Ryan McAdam
Suitable for everyone
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Affiliate disclosure: if you enroll through links on this page, the course provider may pay us a commission. This comes at no extra cost to you and does not influence how we describe courses.

What You'll Learn in This Course

Master key concepts and practical skills through structured learning modules. By completing this curriculum, you'll gain valuable expertise applicable to real-world scenarios.

Learning Outcome 1

Set up effective realtime global illumination systems for vastly improved visual quality in their games

Learning Outcome 2

Use baked lighting setups that allow them to cut overhead on mobile games without having to sacrifice visual quality

Learning Outcome 3

Create realtime light probe systems allowing for better integration of game characters in their environments

Learning Outcome 4

Implement existing and new lighting features found in Unity 5

Skills You'll Develop

This comprehensive Unity 5: Lighting Fundamentals curriculum is designed to take you from foundational concepts to advanced implementation. Each module builds upon the previous, ensuring a structured learning path that maximizes knowledge retention and practical application.

Hands-on LearningPractical ExercisesReal-World ProjectsIndustry Best Practices

Course Requirements & Target Audience

Understand what you need to succeed in this course and determine if it's the right fit for your learning goals

Prerequisites & Requirements

What you need before starting this Unity 5: Lighting Fundamentals course:

  • This course does not require any downloaded or external assets. No scripting is required. Simple geometry has been created and used within unity to allow for a focused approach to the topic of lighting.
  • Students should be familiar with the Unity interface, and be able to create basic unity primitives.
  • Students should know how to create solid colored standard shaders and apply them to meshes in scene.
  • You may use your own assets during this course or create similar scenes using default Unity primitives.

Who This Course Is For

This course is perfect for:

  • Motivated learners at any level
  • Self-paced students
  • Anyone interested in the subject

This course might not be suitable if:

  • • You're looking for a quick tutorial rather than comprehensive learning
  • • You prefer learning without structured curriculum
  • • You need highly specialized or niche content

Course Information & Details

Everything you need to know about this online course, from duration to certification

Course Instructor

Jesse Ryan McAdam

Expert instructor with industry experience

Course Language

English

All materials in English

Start Your Learning Journey Today

This online course offers comprehensive training with expert instruction, practical exercises, and a certificate of completion. Join thousands of students advancing their careers through quality online education.

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Course Enrollment

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Budget-Friendly Course

Typically around $29.99

Pricing may vary. Check the course provider for current promotions and exact pricing.

What's Included

  • 2 hours on-demand video
  • 6 downloadable resources
  • Access on mobile and TV
  • Certificate of Completion
  • Full lifetime access
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Affiliate disclosure: if you enroll through links on this page, the course provider may pay us a commission. This comes at no extra cost to you and does not influence how we describe courses.

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Where this course fits

Wider context: the fields we cover, the glossary and certification exams, all written by us rather than pulled from a provider feed.