Getting Digital

Unreal Engine 5: Retargeting e Animation Blueprint.

Develop essential digital arts & design skills with expert instruction and practical examples.

Online Course
Self-paced learning
Flexible Schedule
Learn at your pace
Expert Instructor
Industry professional
Certificate
Upon completion
What You'll Learn
Master the fundamentals of digital arts & design
Apply best practices and industry standards
Build practical projects to demonstrate your skills
Understand advanced concepts and techniques

Skills you'll gain:

Professional SkillsBest PracticesIndustry Standards
Prerequisites & Target Audience

Skill Level

IntermediateSome prior knowledge recommended

Requirements

Basic understanding of digital arts & design
Enthusiasm to learn
Access to necessary software/tools
Commitment to practice

Who This Course Is For

Professionals working in digital arts & design
Students and career changers
Freelancers and consultants
Anyone looking to improve their skills
Course Information

About This Course

VOCÊ ENCONTRARÁ NO CANAL DO YOUTUBE ESTE CURSO COMPLETO E GRÁTIS, MAS SE QUISER ME APOIAR CONVIDO VOCÊ A COMPRAR ESTE CURSO AQUI NA UDEMY. OBRIGADO. ESTE CURSO FOI DESENVOLVIDO NA UNREAL ENGINE 5.

1 E É COMPATÍVEL COM AS VERSÕES DA UNREAL ENGINE 4. 27, 5. 0 e superior.

Este curso traz uma série de CINCO VÍDEOS que fazem parte da SÉRIE PERSONAGENS NA UNREAL ENGINE 5, onde você aprenderá a integrar personagens / avatares dentro da UNREAL ENGINE 5, utilizando a plataforma READY PLAYER ME AVATAR. Você ainda aprenderá como utilizar o Animation Retargeting para transferir animações de um esqueleto para outro, e ainda implementará um Animation BlueprintO que é o SDK Ready Player MeO SDK Ready Player Me é um kit de desenvolvimento de software (SDK, na sigla em inglês) que permite a criação de avatares personalizados em 3D para serem usados em jogos, aplicativos de realidade virtual, realidade aumentada e outros tipos de experiências digitais interativas. O SDK é desenvolvido pela empresa sueca Wolf3D e utiliza tecnologia de escaneamento facial para criar avatares personalizados que se assemelham ao usuário.

Além disso, o SDK permite que os desenvolvedores personalizem as características físicas do avatar, como cabelo, olhos, roupa e acessórios, para que sejam exclusivos e representem o usuário de maneira única. O objetivo do SDK Ready Player Me é oferecer uma solução fácil e rápida para a criação de avatares personalizados em 3D realistas, para que os usuários possam se envolver ainda mais em jogos e outras experiências digitais, tornando a interação mais imersiva e envolvente. O que é a Unreal EngineA Unreal Engine é um motor de jogo (game engine) desenvolvido pela Epic Games.

Provider
Udemy
Estimated Duration
10-20 hours
Language
English
Category
Creative Arts & Media

Topics Covered

Digital Arts & Design

Course Details

Format
Online, Self-Paced
Access
Lifetime
Certificate
Upon Completion
Support
Q&A Forum
Course Details
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This course includes:

Lifetime access to course content
Access on mobile and desktop
Certificate of completion
Downloadable resources

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