Getting Digital

Unreal Engine 5 - 3D Game Art Fantasy Swords - Niagara VFX

Develop essential digital arts & design skills with expert instruction and practical examples.

Online Course
Self-paced learning
Flexible Schedule
Learn at your pace
Expert Instructor
Industry professional
Certificate
Upon completion
What You'll Learn
Master the fundamentals of digital arts & design
Apply best practices and industry standards
Build practical projects to demonstrate your skills
Understand advanced concepts and techniques

Skills you'll gain:

Professional SkillsBest PracticesIndustry Standards
Prerequisites & Target Audience

Skill Level

IntermediateSome prior knowledge recommended

Requirements

Basic understanding of digital arts & design
Enthusiasm to learn
Access to necessary software/tools
Commitment to practice

Who This Course Is For

Professionals working in digital arts & design
Students and career changers
Freelancers and consultants
Anyone looking to improve their skills
Course Information

About This Course

From beginner to pro: Design stunning swords with modeling, texturing, and real-time VFX. Welcome to the definitive course on creating game-ready fantasy swords from scratch-all the way into Unreal Engine 5. Whether you're completely new to 3D art or looking to refine your workflow with industry tools, this course will walk you step by step through the entire game asset pipeline.

You'll start with the fundamentals of 3D modeling in Maya, then move into professional-grade texturing in Substance Painter, and finally add awesome real-time VFX using Niagara in Unreal Engine 5. Even if you've never used Maya, Substance Painter, or Unreal Engine before, don't worry-we'll walk you through everything from navigation to hotkeys. What You'll CreateBy the end of this course, you'll have created multiple fully-optimized, low-poly fantasy swords with stunning VFX, ready for real-time use in:Action games (RPGs, MOBAs, Shooters, etc.

)Combat animationsGame portfoliosIndie titles with multiplayer supportSoftware & Tools UsedWe use industry-standard software every step of the way:Autodesk Maya 2025 (3D modeling, UVs)Substance Painter (Texturing & Baking)Unreal Engine 5. 4 (VFX + Rendering)ZBrush, Photoshop, Krita (for bonus detail work)Prefer Blender. You can still follow along-many of the lessons focus on best practices and core techniques that apply across tools.

Included With Your PurchaseYou'll get full access to an exclusive asset pack: Game-ready sword meshes (FBX + Maya files) Substance Painter projects with baked maps Niagara VFX systems (UE5. 4. uasset files) Final PNG texture exports ZBrush/Photoshop/Krita files All custom VFX textures and flipbooks Course reference boards and sample work Lifetime access to future course updatesYou'll also be invited to our Discord community, where you can ask questions, get feedback, and check in on new updates as we release intermediate and advanced sword builds with layered visual effects.

Provider
Udemy
Estimated Duration
10-20 hours
Language
English
Category
Creative Arts & Media

Topics Covered

Digital Arts & Design

Course Details

Format
Online, Self-Paced
Access
Lifetime
Certificate
Upon Completion
Support
Q&A Forum
Course Details
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This course includes:

Lifetime access to course content
Access on mobile and desktop
Certificate of completion
Downloadable resources

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